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Cash Access and Gaming Machine Design

Cash access

To protect problem gamblers, access to large amounts of money at gaming venues has been limited. The measures include:

  • requiring all winnings and accumulated credits of $1000 or more on a non-casino gaming machine to be paid entirely by cheque, with an option for players to request cheque payment for smaller amounts
  • prohibiting gaming venue operators from cashing more than one cheque of a value of over $400 in a 24 hour period
  • setting a maximum per customer per day withdrawal limit of $400 for all ATMs in gaming venues or within 50 metres of an entrance to the Melbourne casino gaming floor.

Gaming machine design

There are a number of restrictions on gaming machine design that are aimed at reducing harm caused by excessive gambling. These measures applied to all new games from 1 January 2003. All non-casino games and machines must comply by 1 January 2008.

The measures include:

  • a ban on $100 note acceptors, meaning gaming machines are not allowed to accept notes greater than $50
  • a ban on autoplay facilities; the machines must require the player to fully release a button before pressing it again to effect the next spin
  • a maximum bet limit of $10, with plans to further reduce this limit to $5.

Spin rates

From 1 January 2003, the spin rates of all non-casino games have been restricted so that they are not allowed to operate faster than one spin per 2.14 seconds.

Contacts

Office of Gaming and Racing
PO Box 18055
Melbourne VIC 8003
Tel: 03 8684 1910
Fax: 03 8684 1900
Email: GamingandRacingEnquiries@justice.vic.gov.au